Flash game creation tutorial




















It looks good! Maybe you should print it and keep it on your bedroom wall. Basically, I want the hero to move when I press a key. The enterFrame event simply checks if a key is pressed, and increases or decreases the hero x or y position according to the key pressed.

This is very important since I am planning to develop different levels where hero speed may vary. The higher the power value, the fastest the hero movement. Notice how I reduced the power from the previous example 3 and this one 0. Now that the power increases the speed, I need to play carefully with it or our hero will move too fast. I have a yspeed and xspeed values starting at 0, but I can change them to make the hero move as he enters the frame. Now, the more you press a key, the more your hero gains speed, the harder is to change direction.

I want the hero to slowly stop moving if no key is pressed. Now, when I press a key the hero starts moving, but when I release the key the hero will slowly stop. How slowly? The higher the friction always minor than 1, remember , the slowly our hero will decrease his speed. In my example it appears in frame 10 and disappears in frame Insert a new keyframe in frame 60 and another one in Insert keyframes from frame 50 to 60 and place the ball in different positions in every keyframe.

That is the game over scene. You can also place a play again button just like the start game. First of all go to intro and add a new layer. Insert this action to the layer :. After that, my sample starts the game from frame So in the actions layer, insert new keyframe in frame 49 and add these actions :. Remember, we had the ball in different positions in 10 keyframes after frame This command takes us to a random frame in 10 keyframes after frame Now go to the score board movie clip and double click to edit.

Insert two frames. Now add a new layer and put two keyframes there. In the last keyframe insert this command :. Now we have no more a shape but an explosion movieclip to be blurred. Line 52 : Increment die by 0. First, you must import the sound in the library and instance it.

When you have a linkage, the actionscript is very simple:. Line 9 : Attaching the sound. In this case, boom is the linkage name of the sound. Lines : When the collision is checked and die is equal to 0 it's the first frame where we are checking the collision , play the sound. Now download the source code of all examples, give me feedback and proceed to part 5.

Game design HTML5 Phaser Javascript Monetize Box2D Use them to learn the process, tip and tricks and get started creating some games yourself by following these flash game tutorials. Do also check out the Flash game tutorials Click Here!

We hope that you will find this article useful in improving your knowledge in developing flash games. This flash game tutorial will teach you how to create a flash racing game in easy step by step procedure.

Create a Flash ball game with a visual from above and some decent graphics. It covers two types of gameplay: one with the ball that runs on a static stage, and one with a fixed ball with a scrolling stage. The aim of the game is for you to take your ball to the exit of each level avoiding any kind of traps. Learn how to make a variant of the very popular Minesweeper. This will also give you a very clear idea on how to go about creating games in Flash. This flash game tutorial will teach you how to make an exciting wheel game in an easy step by step process.

This tutorial explains step-by-step how to create a catapult game with a launching arm, trampolines, and fans. The tutorial assumes knowledge is how to create movie clips, how to draw, and basic actionscript. The rest will be explained. This is an easy to follow guide on how to make a good and complete pool game with loading, splash, gameplay, game over, and highscore table. Learn how to create the engine for a survival horror game with a very dark, claustrophobic ambient.

In this flash game tutorial you will learn how to make a helicopter that flies in any direction you want using the arrow keys. This flash game tutorial will teach you how to create a Flash Lite game playable on the Flash Lite Player version 1. This basic game could be created without using the advanced features provided in later versions. Adopting Flash Lite 1. This game is a very basic arcade game, the player merely collects the objects before they reach the ground. If he fails to collect three objects then the game ends.

It will use very simple ActionScript concepts such as variables and conditionals. You really do not need to know much else. In this tutorial, you will learn to create a flash game Balloon Shooter.

For every missed balloon, separate score is maintained. Hangman is a popular game which can be coded using a few symbols and a short amount of code. The object of the game is to reveal a word by guessing the letters of the word one by one. The player loses by guessing 5 incorrect letters.

A random answer is selected at the start of each game. Learn how to make Guessnext, a simple card game with highscores.



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