Battle monsters card games




















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Take advantage of ad-free gaming, cool profile skins, automatic beta access, and private chat with Kong Plus. In the city of Tomoeda, ten year old Sakura Kinomoto accidentally sets magical cards called Clow Cards free from a book in her basement. Cerberus, the guardian of the cards, chooses Sakura to find them.

Along with her best friend, Tomoyo Daidouji, she sets off to battle each card's magical personification and seal it away. The original manga features 19 cards, whereas the anime features 52, and eventually Sakura creates a 53rd card. The series also has two film adaptations from and While many of these animes premiered in the 00's, Chihayafuru is more recent, airing from Meet tomboy Chihaya Ayase, who then meets transfer student Arata Wataya.

Arata introduces her to a card game called Karuta. Along with Arata's friend named Taichi Mashima, they all get into the game. Although the three drift apart, Chihaya reunites with Taichi in high school.

While Chihaya dreams of being the best Karuta player, she longs to meet Arata again. Karuta is inspired by a form of Japanese poetry called Hundred Poets. In order to succeed at the game, you must complete the first line of the poem with the corresponding second line. The combination of trading cards and literature makes this anime both unique and educational.

Portals that lead to parallel emerge, and strange creatures begin invade the human world. Five invasion forces called come from these five Black Points battle each other to destroy the other timelines.

While the finale is predictable, this story is original, combining supernatural and action elements to produce a story unlike any other. Additionally the action is fast-paced and entertaining, and the fights are particularly animated well. We obviously saved the best for last. As mentioned, Yu-Gi-Oh! We probably don't even need to give you a synopsis. The manga was serialized for a whole eight years, selling 40 million copies! The anime franchise has a whopping ten spin offs, four animated films, and over twenty video games.

And of course the game was a smash hit, and you can still find the cards being sold in stores. To this day, the adventures of Yugi Mutou and Duel Monsters remain legendary. If this is your first time battling Pokemon, here's how it works; you start by choosing an active monster who'll be attacking your opponent, while others stay in reserve. You'll then attach Energy cards to your Pokemon each turn, powering their list of moves.

But beware: certain attacks need different amounts of Energy, so you've got to judge when and where to use them before your Pokemon is knocked out. Can you save up enough Energy ahead of your rival's assault? Either way, the winner is the first person to defeat a certain number of Pokemon. And that's it - you're off to the races. It's a compelling, uncomplicated formula that supports one of the best card games of the last few decades. After a few matches, you'll be rushing out to build your own Pokemon TCG decks.

Bad news, everyone - cosmic terrors that defy all logic are trying to break into our world, and their very presence threatens insanity. More importantly, you're the only thing standing between them and humanity just another day at the office, then. Want the best horror card game?

Here it is. Rooted in H. Lovecraft's Cthulhu Mythos, this is a streamlined adaptation of the classic Arkham Horror board game that simplifies gameplay for a snappier - yet still engrossing - experience. Challenging players to investigate and solve eldritch mysteries in a backwater US town, they're armed with nothing but cards that represent their character's talents, tools, and flaws which need to be overcome during the course of the campaign.

That's because the consequences of your actions will carry from one game to another - this is a 'living' experience that builds over time. The result is a light-touch roleplaying experience, and you can really immerse yourself in Arkham's setting due to that depth. Want to call in reinforcements and share the action?

Combine two core box-sets of Arkham Horror: The Card Game and you'll be able to play with up to four people instead of two. Are you a good liar? Can you tell when your friends are lying to you? This game puts it all to the test.

A web of intrigue and deception that'll turn allies against each other, it's one of the best card games for fans of social deduction. The Resistance casts you as a band of freedom fighters who are battling to take down a corrupt government. Sadly, dictatorships aren't easily overthrown and there are traitors amongst your crew.

Finding out who they are is the meat of this experience, and it's a paranoia-fuelled trip. Anyone could be a villain in disguise, so a good rule of thumb is to trust no-one. While its gameplay is similar to Mafia or Werewolf, Resistance has one key difference; the freedom fighters have an objective that isn't tied to rooting out spies. To be precise, they win by completing three out of five missions.

As such, it's not enough for the traitors to keep themselves hidden. Instead, they'll have to do everything they can to make sure the rebels don't succeed This results in tense but thrilling games of cat and mouse. Who do you trust? And how will you know if they're pulling the wool over your eyes? A must-have if you enjoy playing armchair detective. There's something deliciously evil about Boss Monster; it flips the idea of a traditional dungeon crawl by making you the villain at the end.

Your objective? Tempt in adventurers and kill them off for points. Cue a bout of cackling laughter. Even though it features math-based mechanics and multipliers, this card game's straightforward enough once you've gotten your head around it. After being given a unique Boss featuring its own rules, you begin building your dungeon with monster rooms and traps.

These offer different sorts of treasure, and that attracts a variety of questing heroes - for instance, wizards are seeking out arcane knowledge while warriors want better weapons. Although you'll use this knowledge to lure foes into your dungeon, you can also weaponize it by drawing victims away from another player's lair. The resulting tug of war is lots of fun. Sure, Boss Monster suffers a little when there are just two participants involved.

But playing with a full roster is awesome. It's a great way to kick off games night before moving on to something more in-depth, particularly when you add The Next Level , Rise of the Mini-Bosses , and Tools of Hero-Kind expansions to say nothing of the Crash Landing set that lets up to six players get involved. Gorgeous pixel art and packaging modelled after the NES era only add to its appeal.

Boss Monster is an unashamed love letter to the bit days of fantasy video games, and that effortless charm makes it one of the best card games in looks alone. Gloom is all about making people miserable. Don't get the wrong idea, though - playing it is a blast. Twisted and wacky in equal measure, it's the sort of pastime that'll give you plenty of water-cooler stories to tell the next day. To get into specifics, you'll be meddling in the affairs of a Victorian family who look like extras from a Tim Burton movie.

Everyone uses cards to depress them as much as they can, and you then kill the poor blighters off in the stupidest way possible Mister Giggles the clown might be mauled by manatees, for example. The more glum your victim is when they kick the bucket, the more points you get. Indeed, what sets Gloom apart is the glee with which it encourages you to foist misery on others. So, what's the challenge?

Your opponents are, but not in the way you'd think. In a delicious twist, they'll be trying to undo your work by cheering your family up. Improvisation is important, too. You'll weave a story of the unfortunate, implausible events that have befallen your family members, and most of Gloom's appeal comes from making each other laugh by being as sadistic as possible.

The word 'macabre' was practically invented for this game, and we're all for it. Superheroes have conquered almost every medium in the last few years, so it's not surprising to see them make the transition to card games with Marvel Champions.

Fortunately, this isn't a cynical cash-in. It's a fun but strategic deck-building game that smartly translates its characters' abilities to the tabletop. Because it's developed by Fantasy Flight, you also know you're in for a high-quality product that'll be supported for years to come.

Your aim is to reduce a villain's health to zero before they achieve their nefarious goal, but players will need to make smart use of allies, abilities, and upgrades to do so. Intriguingly, that includes calling upon a superhero's alter-ego. For instance, Spider-Man can interrupt villain attacks while Peter Parker gains resources that are essential for deploying more cards.

It's a cool tip of the hat to the one of the genre's most beloved tropes. The game's rhythm takes a few turns to absorb if you're new to deck-building games, but the effort is worth it.

Because this is a cooperative experience, you and the other players have to make decisions that will complement your characters' unique strategies. It's the sort of thing that gets better the more you play. Marvel Champions is excellent fan-service, too - it calls upon a broad range of heroes from the classic to the obscure. As with everything else in this game, it's a cool tribute to over fifty years of comic book history.

But if you miss out on Marrying Mr Darcy you are, frankly, skipping one of the most entertaining games on this list. You begin by playing the Courtship stage, where you take it in turns to draw event cards that allow you to build up your own eligibility, or ruin the chances of your opponents spoiling the chances of someone else getting a good marriage is almost as entertaining as getting one yourself. Then you move on to the Proposal stage, which sees you competing for the hand of whichever suitors you qualify to marry.

But it's also very replayable. The levels of cunning and scheming you can achieve make it seriously entertaining too, even if you have no interest in Georgian literature, social scandals, or getting yourself Mr Darcy. Plus, you can always add a bit of spice via the Emma add-on or the Undead Expansion that riffs off Pride and Prejudice and Zombies. Ever fancied yourself as an armchair detective?



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