Battle net wow patch notes




















Set aside all thoughts of conflict and strife and celebrate with the bountiful feast of Pilgrim's Bounty. Introducing the eggcelent Baby Murloc Satch-Shells transmog— now available to add to your collection! Relive the birth of the World of Warcraft saga, level at an accelerated pace, and take on more challenging bosses in WoW Classic Season of Mastery. Dive into the heart of this new feature with insights from the World of Warcraft team. The 17th-anniversary celebration of World of Warcraft is upon us!

Watch an exclusive developer preview of the latest chapter in the WoW saga. The 9. The time has come once more to gather in the graveyards for the Day of the Dead and celebrate with and cherish the spirits of those who have been lost.

Cozy up with a purrfect friend this autumn, now available in the Blizzard Shop and in-game shop— the Sunwarmed Furline mount.

The release of Shadowlands provided a new opportunity to streamline and redesign the character creation process. The Mage Tower returns in Legion Timewalking, bringing back epic solo challenges and awesome rewards for those who conquer them.

With the release of the 9. Prepare yourselves, the bells have tolled! Shelter your weak, your young and your old! For a limited time, you can get a slew of Hearthstone goodies, the brilliant Sapphire Skyblazer mount, and the Imp in a Ball toy, with the purchase of the 6-Month subscription to World of Warcraft.

Catch up on all the latest World of Warcraft news, hotfixes, and more in our update. Make the new Sarge mount your own by playing the newest Hearthstone game mode. Join the gnomes as they celebrate their unrelenting moxie! WoW Classic Season of Mastery brings an opportunity to start new characters on a fresh realm, and a wealth of changes and improvements.

Read on to learn more. Over the last few weeks, artists and writers across the WoW team have updated a small number of old quests, art assets, names, and dialogue that we identified as outdated and inconsistent with our values as a team.

Whether your journey takes you into Tazavesh, the Veiled Market, or into Korthia, the City of Secrets, the music of the Chains of Domination content update will guide your way. Forged by the titans to house Ragnaros and his wayward minions, the Firelands is now a part of Cataclysm Timewalking. Do you love eating delicious faire food, drinking bountiful beverages, and riding rams around barrels of apples? Brewfest has arrived and you can do all that and more from September 20—October 6.

Avast ye landlubbers! The yearly Harvest Festival is now underway in Azeroth. Fallen heroes of the Alliance and Horde are paid homage during this time of remembrance. Catch up on all of the latest World of Warcraft news, hotfixes, and more in our update.

Chains of Domination introduced even more new mounts, pets, and treasures throughout the Shadowlands and the Maw. Will you brave the challenges within to claim them? PT, only on YouTube! Gaining access to Serpentshrine Cavern and The Eye in Tempest Keep requires preparation and a trusty band of heroes at your side.

Styles from all around the Shadowlands are all the rage, but is your transmog the flavor of the moment? Or is it a timeless couture classic? Prepare to strut your stuff in a head-to-head fashion face-off and see who can put it all together—for the win!

Read on to learn more about this returning feature. With the arrival of the 9. Breach the Sanctum and slay the formidable servants of Sylvanas and the Banished One in Sanctum of Domination, the new raid opening with Season 2. Explore the upcoming content update now live on the PTR. The past days have been a time of reflection for the World of Warcraft team, spent in conversation and contemplation, full of sadness, pain, and anger, but also hope and resolve.

The festivities have begun as the citizens of Azeroth and Outland celebrate the hottest of seasons by playing with fire! You'll also be able to compete for the gold during the Spirit of Competition. The best of the best will face the formidable servants of Sylvanas and the Banished One within to see who can cross the finish line and claim World First! Soar through the sky on the brilliant Sapphire Skyblazer mount when you add it to your collection. Available now for purchase in-game or from the Blizzard Shop.

Enhanced Pyrotechnics is now Fireball Rank 2. Phoenix Flames now deals reduced damage on secondary targets. Kindling now reduces the remaining cooldown on Combustion by 1. Living Bomb now deals reduced damage on secondary targets. Level Cold Snap Rank 2 — Cooldown reduced by 30 seconds. Level Icy Veins Rank 2 — Duration increased by 3 seconds. Icy Veins no longer has a global cooldown.

Frozen Orb now capped at 8 targets. The following Talents have been adjusted. Ice Nova now deals reduced damage on secondary targets. Leg Sweep radius increased to 6 yards was 5 yards. Monks Peak of Serenity Enlightenment buff now grants rested experience was experience bonus.

Spinning Crane Kick now capped at 6 targets. Provoke is now learned at level 9 was Roll Rank 2 is now learned at level 14 was 9. Now has 15 second cooldown. Spinning Crane Kick — Spin while kicking in the air, dealing Physical damage over 1. Touch of Death — You exploit the enemy target's weakest point, instantly killing creatures if they have less health than you. Level New Ability: Clash — You and the target charge each other, meeting halfway then rooting all targets within 6 yards for 4 seconds.

New Ability: Celestial Brew replaces Ironskin Brew — A swig of strong brew that coalesces purified chi escaping your body into a celestial guard, absorbing damage. Niuzao no longer taunts the target and now has a 25 second duration was 45 seconds. Expel Harm now has an additional effect — Cooldown is reduced by 10 seconds and draws in the positive chi of all your Healing Spheres to increase the healing done by Expel Harm. Blackout Strike renamed to Blackout Kick and now grants Shuffle for 3 seconds.

Keg Smash now reduces Brew recharge time by 3 seconds was 4 seconds and has an additional effect — Grants Shuffle for 5 seconds. Spinning Crane Kick has an additional effect — Dealing damage with Spinning Crane Kick grants Shuffle for 1 second, and causes your Gift of the Ox healing spheres to travel towards your location.

Blackout Kick can now be used while dual-wielding weapons. Breath of Fire and Keg Smash now deal reduced damage on secondary targets. Fortifying Brew cooldown is now 6 minutes was 7 minutes. New Talent: Exploding Keg — Hurls a flaming keg at the target location, dealing Fire damage to nearby enemies and causing them to miss their melee attacks for the next 3 seconds. Spinning Crane Kick also causes a Breath of Fire on targets.

Black Ox Brew now also resets the cooldown of Celestial Brew. Special Delivery now procs off of all your Brews. Rushing Jade Wind now capped at 6 targets. Chi-Ji now assists the Monk and deals melee damage. Fists of Fury can now be used while holding a two-handed weapon. Touch of Death now has a 3 minute cooldown was 2 minutes.

Its duration has been increased to 24 seconds was 20 seconds. Spinning Crane Kick damage is increased by up to 6 Mark of the Crane debuffs inflicted upon targets was 5. Storm, Earth and Fire no longer has a global cooldown. Fists of Fury now capped at 6 targets. Serenity and Energizing Elixir no longer have a global cooldown. Level New Ability: Sense Undead — Shows the location of all nearby undead on the minimap until cancelled.

Only one form of tracking can be active at a time. Level Retribution Aura Rank 2 — Duration increased by 4 seconds. All auras have a 40 yard range, and one can be active at a time. Avenging Wrath and Holy Avenger no longer have a global cooldown. Hand of Reckoning is now learned at level 9. Lay on Hands is now learned at level 14 was 9.

Damage may break the effect. Only one target can be turned at a time. Retribution Aura — When any party or raid member within 40 yards dies, you gain Avenging Wrath for 8 seconds. Word of Glory — Calls down the Light to heal a friendly target. Costs 3 Holy Power.

Shield of the Righteous — Slams enemies in front of you with your shield, causing Holy damage and increasing your Armor for 4. No longer limited by charges, costs 3 Holy Power.

Crusader Strike — Strike the target for Physical damage. Hammer of Wrath — Hurls a divine hammer that strikes an enemy for Holy damage. Now generates 1 Holy Power. Consecration — Consecrates the land beneath you, causing Holy damage over 12 seconds to enemies who enter the area. Limit 1. Holy Holy Paladins now use Holy Power as a resource. Holy Shock now generates 1 Holy Power and its cooldown has been reduced to 7. Light of Dawn now costs 3 Holy Power and has no cooldown. Avenging Crusader Talent no longer has a global cooldown.

Aura Mastery now empowers your chosen aura for 8 seconds: Concentration Aura: Immune to Interrupt and Silence effects. You cannot shield the same person this way twice within 1 minute. When you Holy Shock, all targets with Glimmer of Light are damaged or healed. You may have Glimmer of Light on up to 8 targets.

Holy Avenger has been redesigned — Your Holy Power generation is tripled for 20 seconds. Fist of Justice has been redesigned — Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 seconds. Awakening now also procs from Word of Glory. Bestow Faith now generates 1 Holy Power. Protection Protection Paladins now use Holy Power as a resource. Hammer of the Righteous now generates 1 Holy Power. Light of the Protector has been removed. Blessed Hammer now has a 6 second recharge was 4.

Hand of the Protector now increases Word of Glory's healing by the target's missing health, on any target. Final Stand is now an area trigger that taunts all targets for 8 seconds, instead of a one-time taunt. Righteous Protector now reduces the remaining cooldown of Avenging Wrath and Guardian of the Kings by 1 second with each Holy Power spent. Retribution Wake of Ashes is no longer a Talent and is learned by all Retribution Paladins at level Blade of Justice cooldown is now 12 seconds was Crusade Talent no longer has a global cooldown.

Divine Storm now capped at 5 targets. During Avenging Wrath, each Holy Power spent causes you to explode with Holy light damage to nearby enemies. Execution Sentence has been redesigned — A hammer slowly falls from the sky upon the target. Divine Judgment has been removed. In addition, it activates Avenging Wrath for 6 seconds. Vengeance Aura now functions on crowd control that strikes all allies, rather than allies that have your Greater Blessings.

Hammer of Reckoning has been removed. Luminescence now heals up to 5 allies, preferring injured targets was all allies. Additionally, the range of this ability has been increased to 40 yards was 20 yards. Only affects Humanoid and Dragonkin targets.

Fade now has an additional effect — Fade now reduces the range at which enemies will attack you. All Priests can now use the following abilities: Shadow Word: Pain — A word of darkness that causes Shadow damage instantly, and an additional Shadow damage over 12 seconds.

Shadow Priests generate 4 Insanity. Shadow Word: Death — A word of dark binding that inflicts Shadow damage to the target.

If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target. If stolen, the victim cannot cast that spell for 20 seconds. Can only be used on Humanoids with mana. New Ability: Mind Sear — Corrosive shadow energy radiates from the target, dealing Shadow damage over 4. New Ability: Mind Blast — Blasts the target's mind for Shadow damage and has an additional effect: Mind Blast prevents some of the next damage dealt by the enemy.

Rapture now immediately casts Power Word: Shield on your friendly target when used, if no ally is targeted Power Word: Shield will be cast on yourself and its duration has been reduced to 8 seconds from 10 seconds. Shadow Covenant has been redesigned — Make a shadowy pact, healing the target and 4 other injured allies within 30 yards.

Holy Nova now deals reduced damage if there are more than 5 targets. Replaces Rapture when talented. Spirit Shell does not have a global cooldown. Circle of Healing is no longer a Talent and learned by all Holy Priests at level Apotheosis now also resets the cooldowns of your Holy Words when activated. While floating, you are only able to cast Holy spells. Divine Attendant has been removed.

During Void Form, all targets receive the maximum effect. New Ability: Devouring Plague — Afflicts the target with a disease that instantly cause Shadow damage plus an additional 4 Shadow damage over 6 seconds. Voidform no longer reduces the cooldown of Mind Blast, but now refreshes the cooldown of Mind Blast and you gain 2 charges while in Voidform.

You no longer gain Haste every 0. Shadowy Apparitions has been redesigned — When you use Mind Blast, Devouring Plague or Void Bolt you also create a shadowy version of yourself that floats towards all targets afflicted by your Vampiric Touch dealing Shadow damage.

Critical strikes will cause two Apparitions to be created. Shadow Word: Death no longer generates Insanity. Mind Blasts Insanity generation is now 8 was Mind Sear Insanity generation is now 6 was 8. Dark Thoughts duration has been increased to 10 seconds was 6 seconds. The following Talents have been adjusted: New Talent: Death and Madness replaces Shadowy Insight — If a target dies within 6 seconds after being struck by your Shadow Word: Death, you gain 73 Insanity over 4 seconds and the cooldown of your Shadow Word: Death is reset.

This effect cannot occur more than once every 15 seconds. Only usable while channeling Mind Sear. New Talent: Hungering Void replaces Legacy of the Void — Void Bolt causes the target to become vulnerable to the void, increasing damage taken from the Priest for 6 seconds.

Void Bolt cast on vulnerable targets will also extend the duration of your Voidform by 1 second, 2 seconds if Void Bolt critically strikes. This effect can only be active on one target at any one time. Shadow Crash has been redesigned — Hurl a bolt of slow-moving, far-reaching Shadow energy at the destination, dealing Shadow damage to all targets within 8 yards.

Void Torrent no longer pauses your Insanity while used, but now applies Devouring Plague. Surrender to Madness no longer instantly generates Insanity when used and has a 1. Additionally, Surrender to Madness now has a heartbeat sound effect that speeds up as you reach the end of the spells' duration.

Searing Nightmare Insanity cost has been reduced to 30 was Shadow Crash no longer has 3 charges and no longer applies a Shadow Crash damage vulnerability debuff on targets hit. Void Torrent now generates 60 Insanity over its duration was 30 , no longer refreshes your damage over time effects, and its cooldown has decreased to 30 seconds was 45 seconds.

Driven to Madness has been redesigned — Now reduces the cooldown of your Void Eruption by 3 seconds when you take damage. Shadow Mania has been removed. Cheap Shot now generates 1 combo point was 2. All Rogues can now use the following abilities: Instant Poison — Coats your weapons with a Lethal Poison that lasts for 1 hour.

Shiv — Attack with your off-hand dealing Physical damage, and applying a concentrated form of your Non-Lethal poison. Awards 1 combo point. Kidney Shot — Finishing move that stuns the target.

Lasts longer per combo point. Wound Poison — Coats your weapons with a Lethal Poison that lasts for 1 hour. Wound Poison now has an additional effect — Stacks up to 2 additional times. Vendetta no longer has a global cooldown. Fan of Knives now capped at 8 targets.

Venom Rush now grants you 8 Energy was 5 when you use Mutilate against a poisoned target. Level Grappling Hook Rank 2 — Cooldown reduced by 15 seconds. Roll the Bones no longer consumes combo points, has a 45 second cooldown and a 30 second duration. Additionally, Roll the Bones is no longer replaced by Slice and Dice. Grand Melee no longer increases attack speed and now grants 2 seconds of Slice and Dice per combo point spent. Between the Eyes no longer stuns the target and replaces Kidney Shot.

Now has a 45 second cooldown was 30 seconds and increases critical strike chance. Restless Blades now causes finishing moves to also reduce the remaining cooldown of Roll the Bones and Blade Flurry. Adrenaline Rush no longer has a global cooldown. Blade Flurry now capped at 4 additional targets.

Retractable Hook now reduces the cooldown of Grappling Hook by 15 seconds was 30 seconds and increases its retraction speed. Killing Spree now capped at 4 additional targets while Blade Flurry is active. Subtlety Level New Ability: Shadow Vault — Finishing move that leaps you into the air, sprays shuriken at up to 8 nearby targets dealing Physical damage. Backstab now has an additional effect — When you are behind your target, Backstab now also exposes a flaw in their defenses, applying Find Weakness for 6 seconds.

Symbols of Death now has an additional effect — Symbols of Death causes your next combo point generator to critically strike. Shadow Blades no longer has a global cooldown.

Nightblade has been removed. Shuriken Storm now capped at 8 targets. The following Talents have been adjusted: New Talent: Premeditation replaces Find Weakness — After entering Stealth, your next Shadowstrike grants up to 10 seconds of Slice and Dice, and generates 2 additional combo points if Slice and Dice is active.

Deepening Shadows now causes your finishing moves to reduce the remaining cooldown on Shadow Dance by. Level Hex Rank 2 — The cooldown of Hex is reduced by 10 seconds. All Shaman can now use the following abilities: New Ability: Flametongue Weapon — Imbue your weapon with the element of Fire for 1 hour, causing each of your attacks to deal additional Fire damage.

Chain Heal — Heals the friendly target, then jumps to heal the 2 most injured nearby allies 3 for Restoration. Healing Stream Totem — Summons a totem at your feet for 15 seconds that heals an injured party or raid member within 40 yards for every 2 seconds. Lightning Shield — Surround yourself with a shield of lightning for 30 minutes. Only one Elemental Shield can be active on the Shaman at a time.

Chain Lightning — Hurls a lightning bolt at the enemy, dealing Nature damage and then jumping to additional nearby enemies. Affects 3 total targets. Flame Shock — Sears the target with fire, causing Fire damage and then additional Fire damage over 18 seconds. Any damage taken automatically kills the totem.

New Ability: Spiritwalker's Grace — Calls upon the guidance of the spirits for 15 seconds, permitting movement while casting Shaman spells. Castable while casting. Flame Shock now has an 18 second duration was 24 seconds. Lightning Shield: Generates 5 Maelstrom for the Shaman when attacked. Ancestral Guidance Talent no longer has a global cooldown. The following Talents have been adjusted: New Talent: Echoing Shock replaces Call the Thunder — Shock the target for Elemental damage and create an ancestral echo, causing your next direct damage or healing spell to be cast a second time 1 second later for free.

New Talent: Static Discharge — Discharge excess energy from your Lightning Shield, dealing Nature damage to an enemy within 40 every 0.

Targets with your Flame Shock on them are preferred. Elemental Blast Overload generates 15 Maelstrom. Totem Mastery has been removed. Ascendance now fires a Lava Burst at all of your Flame Shock targets, and refreshes their Flame Shock durations to up to 18 seconds upon activation.

Maelstrom resource and Maelstrom bar have been removed. New Ability: Windfury Weapon replaces Windfury passive — Imbue your main-hand weapon with the element of Wind for 30 minutes. Maelstrom Weapon has been redesigned — When you deal damage with a melee weapon, you have a chance to gain Maelstrom Weapon, stacking up to 10 times. A maximum of 5 stacks of Maelstrom Weapon can be consumed at a time. Feral Spirit now generates one stack of Maelstrom Weapon immediately, and one stack every 3 seconds for 15 seconds.

Frostbrand has been replaced with Frost Shock. Frost Shock shares a cooldown with Flame Shock. Frost Shock and Flame Shock now have their cooldowns shortened by Haste. Flametongue has been replaced with Flametongue Weapon. Rockbiter has been removed. This item also gives Temel a new, fancier party hat and gives you an option to ask Temel to put the hat on you inside the scenario. You will now receive a confirmation prompt when you queue for the scenario if one of your current Guests has not RSVPed and therefore would not attend if you start the scenario.

Each Challenge comprises a series of solo encounters that must be completely survived to earn rewards, and in Legion Timewalking, they will not require that you have an Artifact, or even that you originally played Legion.

Success in a Mage Tower challenge will now award a Legion-themed armor set for your class. Players who complete all seven of the Challenges on different characters across their Battle. Additionally, Guardian druids who complete The Highlord's Return challenge will also receive a new fel variant of the "werebear" form. The weekly bonus events schedule has been adjusted and now Timewalking dungeon events will occur every three weeks was alternating every third or fourth week.

New Infernal affix — Infernal Beacons can be found near some bosses. Activating a Beacon or engaging a nearby boss will trigger a Legion invasion. Available on Legion Timeworn Keystone level 10 or higher. Necrotic Wound duration now lasts 6 seconds was 9 seconds. Legacy loot rules are now in place for Battle for Azeroth raids and dungeons.

These encounters will now drop a fixed quantity of class-agnostic loot, regardless of group size. The prompt to enter into the Timewalking Campaign random dungeon queue for all expansions will now occur after 5 minutes in the queue was 15 minutes.

Lowered the amount of players required to queue for Normal Battle for Stromgarde and Battle for Darkshore Warfronts to 5 was Each character must still complete their class hall campaign, complete quests, and recruit their final order hall champion.

Show off your complete transmog outfit to chat or online by easily sharing a link to it from the Dressing Room. The transmogrification appearance of cosmetic items is now learned when the item is used. Heirloom Scouting Maps that instantly explore all areas and grant all viable flight paths to your alternate character are now available for all expansions was only Kalimdor and Eastern Kingdoms. Increased the drop rate of Shards of Domination.

Duchess Mynx in Korthia now sells versions of Korthian Armaments that create a piece of gear for specific slots. To help alleviate the potential frustration of being unable to click the gateway in time, we created the Gateway Control Shard to use as another option to use the gateway outside of clicking with your mouse button or through macros.

Au'Dara the Heirloom broker located in Oribos next to the Flight Master sells the following bind-on-account items: Eternal Heirloom Armor Casing and Eternal Heirloom Scabbard — A new rank of heirloom gear has been added and all heirloom gear is now usable in Shadowlands.

Broker Mark of Distinction — Characters who reach 80 Renown can purchase this item and use it on an alternate character to instantly grant the alternate character up to Renown Cannot be used above 40 Renown.

Traveler's Anima Cache — Allows Anima to be taken to new covenants or sent to alternate characters. Valorous Equipment Chest — Contains 1 piece of item level Mythic 0 gear. The chest can only be purchased with Conquest by a character with a or higher rating in any PvP bracket. Timebound Ruminations — Set an Adventures companion to level Requires one companion to reach level Cannot be used on companions level 30 and above.

These new boots have a unique look for races that don't normally wear shoes and can be purchased with Trial of Style Tokens.

Completing quests from Archivist Roh-Suir will provide access to an Anima Diverter within Korthia where Anima can be directly deposited. Both of these new quests will also increase the average number of relics you will see as bonus drops, on daily quests or in weekly reward chests. Korthia rares now have a chance to drop Relics on repeat kills was a daily lockout for a chance at Relics. Trained Gromit now locates more relic caches.

Fel-Touched Battle-Training Stones now provide a flat 10, experience was the amount required to gain five levels. Battling wild pets with a team of comparable-level pets now provides double experience. Pets on your team are eligible for this bonus if no pet on your team is more than two levels higher than any pet in the wild team. Pets still need to be active for at least one round to be eligible to earn experience from a battle. The net effect of this is that pet experience gained during the Pet Battle Bonus Event will remain unchanged from current values.

This should reduce the power level gap so that new characters can feel that they're able to compete in Battlegrounds and Arenas more readily. This change will not affect high item-level PvP gear. Additional PvP Ranks and Item Level Ranks have been added to provide a more granular upgrade path for players climbing up the ranks.

Additionally, the spell now reaches the target faster. Rapid Contagion PvP Talent duration is now 20 seconds was 15 seconds. Dark Soul: Misery Talent can no longer be dispelled. Dark Soul: Instability Talent can no longer be dispelled. Please note that to enable the skip, you will need to have logged into a level 60 character who has completed the Maw introduction.

For those who have already begun the introductory Shadowlands questline, Jaina Proudmoore in the Forlorn Respite cave will offer to skip the rest of the introduction after the quest "A Flight From Darkness" is completed and before leaving the cave.

Tal-Inara now offers a PvP Battlegrounds daily quest for experience and gear. Threads of Fate Bonus Objectives are now significantly shorter and award Renown.



0コメント

  • 1000 / 1000